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Tents and homes

Newcomers start in a tent; 3 days of play and one day of finished tasks earn a home, which you can grow with upgrades.

Homes in the Hivepunk District, where every newcomer's tent goes up.
Homes in the Hivepunk District, where every newcomer's tent goes up.

Every newcomer's tent goes up on the green in the Hivepunk District. Play 3 days (any part of a day counts) and finish all your tasks on 1 of them, and you earn a home of your own.

A tent folds away after 2 days without you and goes up again when you're back. A home is packed away after 14 days without you, and its lot is left open for someone else.

Holders of a collection with homes in town (HivePunkz, Loopers and JPEG Frens) skip the tent. A HivePunk's home comes with a garden.

Upgrades

Grow your home with a Comb (a second room), a Hive (a third), Lofts upstairs, a Garden and a Big garden. Pay in Credits, or in Nectar at 20 Nectar a credit. Each is built overnight.

Public places

You can also take a home, gallery, studio or garden plot in town for 30 days at a time, paid in HIVE, or a free personal space instead.

Gallery

A home with a garden.
A home with a garden.
Verbena’s home, with newcomers’ tents round it.
Verbena’s home, with newcomers’ tents round it.

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